A cheap, aggressive threat that turns Relic of Progenitus and similarly efficient graveyard hate into burn engines sounds intriguing to build around and potentially quite powerful
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It was also fairly easy to teach my child who now has a deck built from my sample cards
We havent even mentioned the Town synergy yet, which turns Minstrel into a token factory and a Craterhoof-on-demand if you run the new Final Fantasy tap lands
This allows GW versions of the deck in particular not be reliant on Captain Sisay in the command zone to tutor for everything, which makes games a little more varied
It can do absolutely anything, so its an ideal commander for a deck with a strong concept, but no real support in the command zone